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Valve’s new hardware, Game Awards Future Class

Our intrepid senior news editor is out of office today, so Patch Notes this week was compiled by  senior editor Bryant Francis. On the...

Take Two CEO: Rockstar chasing ‘perfection’ with GTA VI

GTA VI has been delayed (again) and will now launch on November 19, 2026. That's six months after its previously announced May 26, 2026,...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

CastAR is staffing up a new Salt Lake studio with ex-Avalanche devs

California-based CastAR is opening up a new studio in Utah's Salt Lake City, staffed in part by former Avalanche Software devs, that will focus...

League of Legends pulling in over 100M monthly active users

Riot Games' hugely competitive MOBA, League of Legends, is still growing in popularity, and now attracts over 100 million active players each month. Last time we heard,...

Brace Yourself: Crypt of the NecroDancer studio recruits Duskers devs

The team at Crypt of the NecroDancer studio Brace Yourself Games is growing a bit bigger this week with the addition of Duskers (pictured) developers Tim Keenan and Jeremy...

Telltale’s Batman series going social with ‘crowd play’

Telltale Games' upcoming Batman: The Telltale Series will debut a new crowd play mechanic that allows viewers to influence in-game decisions using their smartphones. The studio unveiled...

Rocket League adding loot crates but won’t support third-party gambling

If you've been hearing a lot about unlockable loot crates in the news lately, it's likely because you've heard about how Valve's Counter-Strike: Global...

Razer aims to spur (OS)VR game development with $5M VR dev fund

Heads up, VR devs: This month Razer launched its OSVR Developer Fund, which has a starting pool of $5 million and a mandate to...

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