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Valve’s new hardware, Game Awards Future Class

Our intrepid senior news editor is out of office today, so Patch Notes this week was compiled by  senior editor Bryant Francis. On the...

Take Two CEO: Rockstar chasing ‘perfection’ with GTA VI

GTA VI has been delayed (again) and will now launch on November 19, 2026. That's six months after its previously announced May 26, 2026,...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Programming principles from the early days of id Software

When it comes to game developers, id co-founder John Romero is among the most influential. At GDC Europe in Cologne, Germany today, Romero ran down...

Watch experts discuss combat design for AAA games at GDC Europe

It's the first day of August, and that means we're just weeks away from the big GDC Europe 2016 conference in Germany. For attendees...

The scripting language that drives 80 Days is now open-source

Narrative game developer Inkle Studios is capping off the week prior to GDC by releasing its Ink scripting language as open-source software for fellow...

Google Cardboard VR gets native Unity support

Native Unity support will be coming to Google's entry-level virtual reality product, Google Cardboard.The news was broken at Unity's inaugural Vision Summit, and means...

Video: Behind the dice-based design of space cannibalism sim Tharsis

Developer and publisher Choice Provisions has published a new video deconstructing the design of its space game Tharsis as part of a promotional campaign for the game,...

Making the move from spare time to full time game development

Moving from a linear puzzle game with a limited amount of levels and a modest scope to a procedurally generated, potentially endless action roguelike...

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